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1. wont let me anchor control tower - in Science and Industry [original thread]
Also a POS will automatically move itself to anchor to the middle of the grid regardless of where you want to put it. Max
- by Max Teranous - at 2009.08.27 08:18:00
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2. large ship assembly aray Q - in Science and Industry [original thread]
Originally by: Lord Fitz Originally by: Kam Hadam good point that :) so why is teh large aray cheaper than the small one? ie i payed 81 mill for it compaired to the small aray which cost me 90 Instead of setting it to 90m, they...
- by Max Teranous - at 2008.12.18 11:40:00
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3. The Moon Map Project - in Science and Industry [original thread]
Edited by: Max Teranous on 17/12/2008 16:27:15 Originally by: Valan Originally by: Mattmar What really concerns me is that there are so many high-end moons (in empire low-sec) close to BoB space.... coincidence? me thinks not.....
- by Max Teranous - at 2008.12.17 16:26:00
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4. Anchoring multiple control towers at a time - in Science and Industry [original thread]
Were you in an alliance at that time? The limit for alliances in the same system is 5, the limit for corps is 1. It's also based around downtime, did you anchor one just before dt and one just after? Max
- by Max Teranous - at 2008.12.17 09:39:00
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5. POS owned by folk no longer in game - in Science and Industry [original thread]
Originally by: Yerotun who said anything bout high sec? In that case i suggest a few Geddons with T1 crystals. Max
- by Max Teranous - at 2008.12.17 09:37:00
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6. QR invention results - in Science and Industry [original thread]
Since the patch i've done 24 cerb invention jobs and 24 broadsword jobs. I got 20 cerb BPCs and 4 Broadsword BPC's. This obviously means that caldari invention has been massively boosted and minmatar invention has been horribly nerfed. Max
- by Max Teranous - at 2008.12.02 14:31:00
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7. New Moon Reactions Dont match blog.. - in Science and Industry [original thread]
Originally by: CCP Chronotis Originally by: Hermiod With the new reaction, you'll take 100 hafnium and 100 cadmium to make 100 unrefined ferrofluid, which can then be refined down to give 10 ferrofluid and 95 hafnium. Just l...
- by Max Teranous - at 2008.12.01 11:06:00
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8. ETA on the orcas coming out of the oven? - in Science and Industry [original thread]
With jump bridges, titan bridges & a webber alt you could get the Orca from most Amarr outposts in eve to Jita in about 30 minutes, hardly a long time Max
- by Max Teranous - at 2008.11.13 11:22:00
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9. Research Fields - in Science and Industry [original thread]
The datacores you'll need for invention are the same as the skills you need to manufacture the object in question. So, to manufacture a vagabond for example you need mechanical engineering & minmatar starship engineering. Therefore to invent a BPC...
- by Max Teranous - at 2006.11.06 10:06:00
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10. POS Fueling issues.. - in Science and Industry [original thread]
Edited by: Max Teranous on 06/11/2006 09:55:36 Personally, I'd like to see NPC seeded items being put into Gallente outposts, both skillbooks & npc fuel. Get them seeded at a premium compared to empire (say 10/20%), but at least then a 0.0 ent...
- by Max Teranous - at 2006.11.06 09:55:00
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11. High Sec Moons - in Science and Industry [original thread]
Like he said - researching, faster manufacturing, etc. Max --------------------
- by Max Teranous - at 2006.11.02 13:26:00
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12. I want to lose Dreads to POS defenses! - in Science and Industry [original thread]
Salek, You missed the main point of my post. I agree, the current situation is you lock the system down and send in the dreads to the POS. With enough numbers the defender simply can't do anything about it, because of jump in lag and bubble camps...
- by Max Teranous - at 2006.04.28 15:26:00
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13. I want to lose Dreads to POS defenses! - in Science and Industry [original thread]
Seleene, The issue I see with your idea is that it puts too much power into the hands of 1 player. Using a generic example of a 100 man support fleet + 15 dreads, in an even alliance fight that would have 1 player to control the POS, leaving 114 ...
- by Max Teranous - at 2006.04.28 14:13:00
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14. Mafia corp in empire ganking people for t2 bpos - in Science and Industry [original thread]
Any Battleship is suitable for moving T2 BPO's or other low volume/high worth items around in high sec. Slap on extenders, plates and passive hardeners (so you don't need to activate them). Also a damage control when they get fixed. That'll easil...
- by Max Teranous - at 2006.02.02 13:23:00
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